Book

The call 2016

By Peadar Ó Guilin

  • People with disabilities, Celtic Mythology, Juvenile fiction, Good and evil

For the last twenty-five years every teenager in Ireland has been subject to "the call" which takes them away to the land of the Sídhe, where they are hunted for twenty four hours (though only three minutes pass in this world)--handicapped by her twisted legs, Nessa Doherty knows that very few return alive, but she is determined to be one of them.

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Character

Grave, classical in form, contemporary and earnest.

  • gravecomic
  • classical in formformally daring
  • contemporarynostalgic
  • earnestironic
  • contemplativerelentless

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