

Prehistorik 2 takes up the story of its predecessor, for another caveman-era platform game. The hero must use his club to crush animal enemies, many of which then release bonus items to collect. He no longer needs to feed his clan, so there is no required minimum food target, unlike the original game. Other bonus items are located around the levels, while yet more can be found by using your club creatively and adventurously. There are bosses and passwrods after every few levels.
- Animal harm
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Character
Plot-driven, unpretentious, cool and classical in form.
- character-ledplot-driven
- unpretentiousprestige
- cooloverwhelming
- classical in formformally daring
- earnestironic
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“Is this Titus Interactive's best work?”
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About the game
- Platforms
- Linux, PC (Microsoft Windows), Mac, DOS, Amstrad CPC
- Developer
- Titus Interactive
- Publisher
- Titus Interactive, Interplay
- Released
- January 1, 1993
- Modes
- Single player
- Perspective
- Third person, Side view
IGDB rating 8.1/10 from 32 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










