

- Platform, Puzzle, Strategy, Tactical
Ronin (stylized as RONIN) is a 2015 turn-based action platformer video game developed by Polish indie developer Tomasz Wacławek, designer at polish indie studio Flying Wild Hog, and published by Devolver Digital.
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Character
Grave, plot-driven, unpretentious and contemporary.
- gravecomic
- character-ledplot-driven
- unpretentiousprestige
- contemporarynostalgic
- effortlessdemanding
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Reviews
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From the critics
A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
Gaming NexusRob LarkinAug 20158.8/10Ronin is fun to play and its strengths more than overcome its weaknesses. It lacks much by way of plot but sets a mood that creates the atmosphere it needs. It offers enough strategy and variety in its combat to overcome a somewhat short length, and invites players to playthrough again with its unscripted encounters. It has a fantastic little twist to the gameplay mechanic at the end that leads to a satisfying payoff in the final battle.
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ImpulsegamerDakoda BarkerJul 20154.5/5Ronin is not a stealth game. The self-confessed Gunpoint rip-off is a frantic, physics-defying, blood-spattering, minimalist tale of revenge. It culminates in a superb final level, offering two equally powerful endings. And while its length might leave you craving more murder-fun, it does offer a new game plus: go destroy your enemies all over again, in style.
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GameZoneDaniel R. MillerJun 20158.5/10RONIN is a difficult Turn-Based, Action Platformer that succeeds in creating a unique experience that demands your full attention.
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The EscapistSteven BogosJul 20152/5 starsRonin is a remarkably average game. When it works, it's kind of fun, but there just isn't enough here to maintain interest, and it has nothing that we haven't seen before.
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DestructoidPatrick HancockJun 20154.5/10RONIN strives to achieve the level of masterful design of games like Gunpoint and Mark of the Ninja, but seems to have overlooked what made them so special in the first place. It has its moments of truly feeling like a badass, but they do not make up for the frustration of everything in between.
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Snippets via OpenCritic, where 32% of critics recommend it.
About the game
- Platforms
- PlayStation 4, Linux, PC (Microsoft Windows), Mac
- Developer
- teedoubleu
- Publisher
- Devolver Digital
- Released
- June 30, 2015
- Modes
- Single player
- Perspective
- Side view
- Engine
- GameMaker: Studio
IGDB rating 7.0/10 from 21 ratings.
Screenshots
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