

The King of Fighters '96 is a 1996 fighting game. It is the third game in The King of Fighters series, following The King of Fighters '95. SNK's flagship series returns for another year. Many of the changes in this year's KOF release come in the form of improved graphics, sound effects, music and totally redone character sprites. The gameplay of the system has been altered with the addition of "Rush" multi-hit combos and new moves for practically every character. The storyline of the series receives heavy focus in this release with the Orochi Saga swinging into high-gear. The King of Fighters '96 has 27 regular characters plus 2 boss characters (who can be unlocked with the use of a code). Newcomers to the tournament include Mr. Big from the Art of Fighting series, the bosses from Fatal Fury (Wolfgang Krauser and Geese Howard), and completely original characters like Leona Heidern, Mature and Vice. Other features carried over from the previous year include the ability to choose between the default "Team Fighting" mode or the traditional "Single Fighter" style of gameplay, plus the "Versus" and "Survival" gameplay modes.
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Character
Earnest, plot-driven, grave and classical in form.
- earnestironic
- character-ledplot-driven
- gravecomic
- classical in formformally daring
- cooloverwhelming
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is this SNK's best work?”
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“Is it the best fighting game of its decade?”
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“Are the characters only there to move the plot?”
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Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Arcade, Neo Geo AES, PlayStation 3, Wii, Sega Saturn, PlayStation, PlayStation Portable, Neo Geo CD
- Developer
- SNK
- Publisher
- SNK, SNK Playmore, D4 Enterprise
- Released
- July 30, 1996
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- Side view
- Engine
- Neo Geo MVS
IGDB rating 7.2/10 from 50 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
The King of Fighters '94 199492% alikeBoth earnest, classical in form, plot-driven.
The King of Fighters '95 199589% alikeBoth earnest, plot-driven, grave.
Fatal Fury 2 199287% alikeBoth earnest, classical in form, plot-driven.
Mega Man IV 199387% alikeBoth earnest, plot-driven, classical in form.
Garou: Mark of the Wolves 199986% alikeBoth earnest, plot-driven, grave.
Both earnest, plot-driven, grave.
Mega Man X2 199485% alikeBoth earnest, plot-driven, grave.
Mega Man II 199185% alikeBoth earnest, plot-driven, classical in form.
Swordsman 199073% alikeFilm · Both earnest, grave, classical in form.
Flying Swords of Dragon Gate 201173% alikeFilm · Both earnest, classical in form, grave.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









