

Spy vs. Spy II: The Island Caper 1985
Developed by First Star Software, First Star Software
- Strategy, Tactical, Arcade, Comedy
A follow-up to the first Spy vs Spy game now sees the spies stranded on a desert island. This time, instead of the four items which allow you to leave for the airport, the spies must try to collect 3 pieces of a missile. There are new traps and a single gun to take part in combat, rather than the big sticks of the previous game.
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Character
Plot-driven, cool, intimate and unpretentious.
- character-ledplot-driven
- cooloverwhelming
- intimateepic
- unpretentiousprestige
- classical in formformally daring
Who loves it, who doesn't
No profiled raters yet.
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“Has Spy vs. Spy II: The Island Caper aged badly?”
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About the game
- Platforms
- Atari 8-bit, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, Amiga, Apple II, Amstrad CPC, Nintendo Entertainment System, MSX
- Developer
- First Star Software, First Star Software
- Publisher
- Kotobuki Systems, First Star Software, Databyte, Wicked Software
- Released
- August 1, 1985
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- Side view
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Both plot-driven, unpretentious, cool.
Both plot-driven, unpretentious, cool.
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Film · Both plot-driven, warm, classical in form.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.








