

- Role-playing (RPG), Adventure, Indie, Action
Reynardo the Fox is a clever rogue, but he’s not as clever as he thinks. He's got himself sucked into a Rebellion against the mad Emperor, and now he’s got fateful choices to make.
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Character
Epic, unpretentious, plot-driven and richly built.
- intimateepic
- unpretentiousprestige
- character-ledplot-driven
- sparerichly built
- contemporarynostalgic
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Reviews
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From the critics
A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
ZTGDDrew LeachmanApr 20169.5/10Stories is a game that has a lot of heart. Sure, there are plenty of things in this game that I have seen before in some form or fashion, but it never stopped me from having a fantastic time with it. The look and stories that are told are fun and exciting to see play out, and the combat works just as well as the caped crusader's adventures.
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FextralifeJul 20178.6/10Stories sets a very high bar for writing and story in a video game. Similarly, while many games tout that player decisions matter, Stories truly delivers. Visual design would rate well alone, and audio/narration is nearly perfect. The price of admission is a good deal, with gameplay developing new wrinkles through about a dozen stories to keep it fresh, which would land you about 6-10 hours of gameplay. Some players will get tired of combat sooner, some will persist for the stories. Completionists looking for platinum will likely get tired of killing ravens. Replayability's only blemish is that the game is so fast to "complete" that you pretty much need to go through a few times just to start grasping the true nature of the game. This is a small nitpick to be sure, and players will likely stick with this game for a bit to see what Reynardo will do next.
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PlayStation LifeStyleJowi MeliApr 20168.5/10Stories: The Path of Destinies may not redefine the way we think about narrative choice in video games, but it doesn't have to: it's just damn good fun. The idea of playing a game repeatedly to experience all its branching paths may bring to mind unnecessary padding and repetition, but the developers at Spearhead Games clearly took the initiative to avoid that. Stories is a lot of fun to play through multiple times, thanks to some thoroughly smooth and enjoyable combat — even though it's snatched its main ideas from the jaws of the Batman: Arkham games — and great level layouts that let you explore new territory even on multiple return trips. From an aesthetic perspective, I really think a lot of players will dig the fairytale-inspired character design and colorful environments, which might help them overlook the occasional technical hiccups. Overall, this is one action-RPG fans won't want to miss.
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Slant MagazineAaron RiccioApr 20161/5 starsNo wonder the game leans so heavily on pop-culture references, as they help to distract from the relative emptiness of the game itself.
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Metro GameCentralApr 20165/10An inspired mix of Groundhog Day and Choose Your Own Adventure style decision making, combined with a half-broken action role-player of considerably lesser interest.
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Snippets via OpenCritic, where 52% of critics recommend it.
About the game
- Platforms
- PlayStation 4, PC (Microsoft Windows), Xbox One
- Developer
- Spearhead Games
- Publisher
- Spearhead Games
- Released
- April 12, 2016
- Modes
- Single player
- Perspective
- Bird view / Isometric
- Engine
- Unreal Engine 4
- Time to beat
- 24 h completionist
IGDB rating 7.0/10 from 97 ratings.
Screenshots
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