Game

Sea of Leaves

Developed by The Sea and the Forest

  • Adventure, Indie, Drama

A young girl escapes from her hometown, leaving friends and family. After many years, she returns to her place. Why does she come back? What was behind her escape? Leaves is a contemplative game where the environment plays a key role to explore main character's thoughts, memories and sensations. A young girl disappears from her hometown, leaving friends and family. After many years, she returns to her place. What was behind her vanishing? This story is not about facts and events, but thoughts and feelings mostly. You will live an experience through the perspective of a consciousness which will capture a multitude of sensory observations, in order to reveal a complex mosaic of places, people, feelings and happenings, piece by piece.

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Character

Contemplative, grave, earnest and prestige.

  • contemplativerelentless
  • gravecomic
  • earnestironic
  • unpretentiousprestige
  • character-ledplot-driven

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  • Is the ambiguity a cop-out?

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  • Is Sea of Leaves too earnest?

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  • Is the slow pace a feature rather than a flaw?

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