

Timeshock! is a 1997 pinball computer game developed by Cunning Developments and published by Empire Interactive. It is the second game in the Pro Pinball series, and is themed around the concept of time travel. The inclusion of a time machine fixture on the table facilitates the game's time travel theme. At any one time the player is in one of a handful of time zones, the main ones being: The Present Day, The Distant Future, Ancient Rome and The Prehistoric Age. Completion of certain objectives allows the player to travel between time zones (although some must be unlocked first, by means of completing secondary objectives). Although the basic method of playing is persistent across time zones, the details of particular awards and objectives are themed towards the current time, for example, you might be awarded with a ray gun in the future, whilst in the present day you might be awarded with a magnet. This provides variety, and helps facilitate a wider set of goals.
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Character
Plot-driven, warm, cool and earnest.
- character-ledplot-driven
- warmbleak
- cooloverwhelming
- earnestironic
- unpretentiousprestige
Who loves it, who doesn't
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Where do you stand?
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“Is it the best pinball game of its decade?”
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“Would a little humor have helped?”
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“Has Pro Pinball: Timeshock! aged badly?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- PC (Microsoft Windows), Mac, PlayStation
- Developer
- Cunning Developments
- Publisher
- Empire Interactive
- Released
- December 31, 1997
- Modes
- Single player
- Perspective
- First person
IGDB rating 7.0/10 from 7 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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Often played with
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