

Warcraft II: Tides of Darkness 1995
Developed by Blizzard Entertainment
- Real Time Strategy (RTS), Strategy, Fantasy
Warcraft II: Tides of Darkness is a Strategy video game published by Blizzard Entertainment released on 1995 for MS-DOS. Warcraft 2 is a successor of the popular Warcraft real-time strategy game. The game contains many improvements over the previous version in graphics, sounds and playability. The Multiplayer was also greatly improved allowing up to 8 players in the marvelous multiplayer skirmish. The First War brought the Fall of Azeroth, following the Orc campaign in Warcraft: Orcs & Humans. The survivors of Azeroth have fled by sea to the Human kingdom of Lordaeron, and the Orcs have decided to conquer Lordaeron, in what is known as the Second War. Both sides have acquired allies and new capabilities, including naval and air units, and more powerful spellcasters. In the Second War, the Orcs are successful at first, but the Humans and their allies take the initiative, partly thanks to an Orc rebellion initiated by the warlock Gul'dan, who seeks to raise the sunken Tomb of Sargeras. Eventually, the Alliance forces push the Horde to Blackrock Spire, but Anduin Lothar, commander of the Alliance, is slain there. At the final battle around the Dark Portal in Azeroth, the Alliance exterminates one Orc clan and captures the Orc supreme commander and the remnants of his forces. Hoping to avoid further invasions, the Alliance destroys the Dark Portal.
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Character
Epic, plot-driven, classical in form and earnest.
- intimateepic
- character-ledplot-driven
- classical in formformally daring
- earnestironic
- gravecomic
Who loves it, who doesn't
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“Is Warcraft II: Tides of Darkness better than Warcraft III: Reign of Chaos?”
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“Is it the best real time strategy game of its decade?”
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“Has Warcraft II: Tides of Darkness aged badly?”
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About the game
- Platforms
- Mac, DOS
- Developer
- Blizzard Entertainment
- Publisher
- Blizzard Entertainment
- Released
- December 5, 1995
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
- Time to beat
- 25 h main story
IGDB rating 8.8/10 from 385 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both epic, earnest, plot-driven.
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Both plot-driven, epic, earnest.
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Both earnest, epic, classical in form.
Command & Conquer 199581% alikeBoth epic, plot-driven, grave.
Titan Quest 200681% alikeBoth plot-driven, epic, classical in form.
Series · Both earnest, classical in form, grave.
Series · Both classical in form, earnest, epic.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









