

Roadkill is an top down combat racing game for the Amiga and CD32 where you either have to get to the finish line first, or be the last man standing on the road, preferably the latter. To your aid you have rockets, guided missiles and several environment based death traps.
Log it
Sign in to log this.
Character
Plot-driven, unpretentious, spare and relentless.
- character-ledplot-driven
- unpretentiousprestige
- sparerichly built
- contemplativerelentless
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Has Roadkill aged badly?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- Amiga CD32, Amiga
- Developer
- Vision Software
- Publisher
- Acid Software
- Released
- December 31, 1994
- Modes
- Single player
- Perspective
- Bird view / Isometric
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Pit-Fighter 199086% alikeBoth plot-driven, unpretentious, spare.
Final Fight Revenge 199986% alikeBoth plot-driven, unpretentious, spare.
Both plot-driven, unpretentious, spare.
Playing with Fire 200382% alikeBoth plot-driven, unpretentious, spare.
Electro Man 199281% alikeBoth unpretentious, plot-driven, grave.
Nexuiz 200581% alikeBoth plot-driven, unpretentious, spare.
Fort Apocalypse 198280% alikeBoth plot-driven, unpretentious, grave.
Heroes of Loot 201380% alikeBoth plot-driven, unpretentious, grave.
Farewell, Friend 196866% alikeFilm · Both unpretentious, classical in form, grave.
He Ran All the Way 195166% alikeFilm · Both unpretentious, classical in form, plot-driven.
Often played with
Similar games per IGDB. Opening one adds it to Tastebuds










