

- Adventure, Drama
Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'.
AdventureDramainteractive fictionmultiple endingsslice of lifetext adventureWeb browser, Linux, PC (Microsoft Windows), Mac
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About the game
- Platforms
- Web browser, Linux, PC (Microsoft Windows), Mac
- Developer
- Sam Barlow
- Released
- May 28, 1999
- Modes
- Single player
- Perspective
- Text
- Engine
- Inform
Often played with
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