

- Role-playing (RPG), Strategy, Adventure, Indie
A dark fantasy roguelike where you play as the Devil! Lead famous evil geniuses through events and turn-based fights to spread terror and corruption. Create synergies between your disciples, use your evil powers and take revenge on those miserable Demon Hunters.
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Character
Plot-driven, unpretentious, bleak and resolved.
- character-ledplot-driven
- unpretentiousprestige
- warmbleak
- resolvedopen-ended
- cooloverwhelming
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Reviews
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From the critics
A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
COGconnectedMark SteighnerOct 202178/100Rogue Lords’ approach to turn-based combat — with or without cards — isn’t radically different, but the Devil Mode and ability to “cheat your way to victory” offers a new mechanic that will have you rethinking your usual strategies. Some issues with bugs, balancing, and its overlong, weariness-inducing campaigns are made less egregious thanks to its amusing writing, great music and fantastic gothic horror art direction. Unlike some of the games in this style, Rogue Lords demands a bit of patience, thought and tolerance for complexity while still be accessible to fans of the genre.
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GameSpaceCatherine DaroOct 20218/10Rogue Lords is an extremely fun spin on the roguelike genre, featuring addictive Devil Power design, thoughtful gameplay, a variety of choices and a highly enjoyable atmosphere. However, as always, the Devil is in the details: the game's RNG-based nature, repetitiveness and lack of balance can spoil the otherwise good impression.
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KeenGamerKenzie DuOct 20217.7/10Command your own legion of evil and exact revenge upon your bitterest enemies in Rogue Lords. Summon your Disciples and learn their strengths and weaknesses, so that you can launch a bloodthirsty three-person army - and play some devilish, overpowered tricks of your own.
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Screen RantMaria MelusoOct 20212.5/5 starsThe terror and hindrance effects make each run feel uniquely challenging, and the story events and Disciple traits are where Rogue Lords really shines. Unfortunately, as it stands, Rogue Lords suffers significantly from its lack of balance and the repetitive nature of both runs and combat. It can be difficult to strategize when RNG constantly feels stacked against the player, and being forced to restart a book after a surprise, impossible boss fight is demoralizing. With some retuning, however, Rogue Lords could better capitalize on its great ideas and innovate for the roguelike genre.
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Pure NintendoTed HazellMay 20225.5/10Rogue Lords is very pretty. They nailed the art design and character models, which I imagine will attract many people to this roguelike RPG. However, I am afraid that the attraction is surface level. With any roguelike game, you expect each run to feel different from the next and reset that excitement and engagement. Still, with Rogue Lords, once you've completed three books or so, it doesn't feel like it has any more to offer. Getting through three books is an achievement, as the gameplay and battle system is tedious, hard and repetitive. With a bit more streamlining of some mechanics and improvements in pacing, you'll have a more polished title that I'd be more comfortable recommending.
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Snippets via OpenCritic, where 52% of critics recommend it.
About the game
- Platforms
- Xbox Series X|S, PlayStation 4, PC (Microsoft Windows), PlayStation 5, Xbox One, Nintendo Switch
- Developer
- Cyanide Studio, Leikir Studio
- Publisher
- Nacon
- Released
- September 30, 2021
- Modes
- Single player
- Perspective
- Third person, Bird view / Isometric
- Engine
- Unity
IGDB rating 6.0/10 from 5 ratings.
Screenshots
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