

Living Books: Arthur's Computer Adventure 1997
Developed by Living Books
- Point-and-click, Visual Novel, Educational, Kids
Once again Arthur, D.W., and friends lead us on a hilarious adventure that kids won't want to miss. An Interactive Adventure, 5 learning activities and 13 surprises and puzzles help kids develop critical reading, math, and logic skills while they play along with Arthur. Arthur wants to play "Deep Dark Sea" on the computer every chance he gets; when his mother leaves for work and asks him not to touch the computer, the temptation is too much. Arthur and Buster play long enough to fight over the mouse and make the screen go blank! Will Arthur be able to fix the computer before his mom gets home? Play and find out! Treasure Hunt: Get the treasure if you can read all the words! Kids develop reading and logic skills in this face-paced and exciting activity. Play against a friend or the computer! D.W.'s Store: Shop for D.W.'s toys. Cook up wacky recipes in D.W.'s cafe. Children learn counting and math while they make purchases and work in the cafe. Deep Dark Sea: Explore world geography and ocean life while searching for hidden treasure. This sidescrolling arcade style activity has three levels of difficulty for hours of fun! Toy Captain: Drop water balloons on a target and help rescue the firefighter. This activity is great for improving hand/eye coordination. Frankenfish: Learn ocean facts and geography while creating your own wacky creatures! Print in color or black and white to create your own coloring book!
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Character
Earnest, warm, unpretentious and plot-driven.
- earnestironic
- warmbleak
- unpretentiousprestige
- character-ledplot-driven
- classical in formformally daring
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- Living Books
- Publisher
- Brøderbund Software
- Released
- June 30, 1997
- Modes
- Single player
- Perspective
- Third person, Text
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both warm, earnest, plot-driven.
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Both warm, plot-driven, unpretentious.
Both warm, plot-driven, classical in form.
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Both earnest, unpretentious, warm.
G.I. Blues 196075% alikeFilm · Both warm, earnest, classical in form.
Film · Both warm, earnest, unpretentious.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










