

Ink is a fast-paced platformer about using colorful paint to uncover your surroundings. Ink has a similar feel to hardcore platformers like Super Meat Boy. The object of each level is to defeat all of the enemies in the room (if any) and reach the goal. However, the terrain is invisible to the player. The player can discover terrain by physically bumping into it, or by performing a double jump. The double jump sprays paint bullets out of the player and increases the player's awareness of their surroundings. If the player happens to bump into spikes or falls to their death, paint will also shoot out from the player's last position. The room isn't wiped clean after death so that the player has an easier time navigating after multiple attempts!
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Character
Plot-driven, earnest, grave and spare.
- character-ledplot-driven
- earnestironic
- gravecomic
- sparerichly built
- intimateepic
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Does the pace leave no room to feel anything?”
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“Is Ink overrated?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- PlayStation 4, Linux, PC (Microsoft Windows), Mac, Xbox One, Nintendo Switch
- Developer
- ZackBellGames
- Publisher
- Digerati Distribution, ZackBellGames
- Released
- August 5, 2015
- Modes
- Single player, Multiplayer
- Perspective
- Side view
- Engine
- GameMaker
IGDB rating 7.8/10 from 5 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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