

The Way of Life 2014
Developed by Mathieu Renaudat, Luigi Di Guida, Nicolò Azzolini, Fabio Ferrara, Void Majestherion, Davide Caio
- Fighting, Music, Adventure, Indie
This exploration game has 3 main characters: a business man, an old man and a child. They find themselves on a road which is apparently the same, but changes upon their perception of reality. The core of the gameplay is to explore in order to see how different is each point of view. The player will switch from one character to another trying to correctly and fully interact with all the environment. Missing an interaction or trying to interact with the wrong elements will determine "loss" in the game, causing the game to restart from the beginning.
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Character
Grave, earnest, contemporary and intimate.
- gravecomic
- earnestironic
- contemporarynostalgic
- intimateepic
- contemplativerelentless
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“Is the slow pace a feature rather than a flaw?”
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“Is The Way of Life too earnest?”
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“Is the roughness the point?”
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About the game
- Platforms
- Linux, PC (Microsoft Windows), Mac
- Developer
- Mathieu Renaudat, Luigi Di Guida, Nicolò Azzolini, Fabio Ferrara, Void Majestherion, Davide Caio
- Publisher
- CyberCoconut
- Released
- December 29, 2014
- Modes
- Single player
- Perspective
- First person
IGDB rating 6.6/10 from 4 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Wakefield 201763% alikeFilm · Both contemporary, grave, contemplative.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










