Game

The Way of Life 2014

Developed by Mathieu Renaudat, Luigi Di Guida, Nicolò Azzolini, Fabio Ferrara, Void Majestherion, Davide Caio

  • Fighting, Music, Adventure, Indie

This exploration game has 3 main characters: a business man, an old man and a child. They find themselves on a road which is apparently the same, but changes upon their perception of reality. The core of the gameplay is to explore in order to see how different is each point of view. The player will switch from one character to another trying to correctly and fully interact with all the environment. Missing an interaction or trying to interact with the wrong elements will determine "loss" in the game, causing the game to restart from the beginning.

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Character

Grave, earnest, contemporary and intimate.

  • gravecomic
  • earnestironic
  • contemporarynostalgic
  • intimateepic
  • contemplativerelentless

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  • Is the slow pace a feature rather than a flaw?

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  • Is The Way of Life too earnest?

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  • Is the roughness the point?

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