

The single player campaign progresses through the first three years of the A.G.R.C. (Anti-Gravity Racing Championships): 2048, 2049, and 2050. All events have pass and elite pass targets. Unless the elite pass criteria is met unknowingly, it will only be displayed after a player passes an event. If the player fails to complete an event multiple times in a row, the event can be skipped. Skipping an event will allow the player to move on to the next available event; a player can return to a skipped event at any time in order to try it again.
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Character
Plot-driven, earnest, grave and contemporary.
- character-ledplot-driven
- earnestironic
- gravecomic
- contemporarynostalgic
- cooloverwhelming
Who loves it, who doesn't
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Where do you stand?
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“Is it too cool to love?”
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“Is this SCE Studio Liverpool's best work?”
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“Is it the best racing game of its decade?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- PlayStation 4, PlayStation Vita
- Developer
- SCE Studio Liverpool
- Publisher
- Sony Computer Entertainment
- Released
- January 19, 2012
- Modes
- Single player, Multiplayer
- Perspective
- Third person
IGDB rating 8.2/10 from 23 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.








