Game

Live A Live 1994

Developed by Square Osaka Development Department

  • Role-playing (RPG), Fantasy, Science fiction, Historical

Live A Live's story is split across seven seemingly unrelated chapters that can be played in any order, based on popular genres such as Western, science fiction, and mecha. Each chapter has its own plot, setting, and characters. Although the basic gameplay is the same throughout the game, each chapter adds a new factor to the basic formula, such as the stealth elements in the ninja chapter. After the first seven chapters are completed, two final chapters take place to establish the connection between the seven previous and resolve the story.

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Character

Epic, grave, plot-driven and nostalgic.

  • intimateepic
  • gravecomic
  • character-ledplot-driven
  • contemporarynostalgic
  • cooloverwhelming

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  • Is the nostalgia doing the heavy lifting?

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  • Is this Square Osaka Development Department's best work?

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