

This is the 2005 release, not to be confused with the other two prior cancelled attempts at an adaptation. In order to coincide with the release of the upcoming film, developer Terminal Reality was tasked with creating a game to tie-in with the film. The team was only given ten months to finish the game, a relatively short time for a non-sequel console game (especially in 2005), as it had to be out in time for the movie's theatrical premier. Still, Terminal Reality rose to the task and managed to create a complete Æon Flux game in less than a year, due in part to the fact that the developer created much of the game using an engine they had already built for their previous title, BloodRayne 2, which cut down on development time dramatically. Nine years after the first ill-fated attempt and five years after the second, an Æon Flux game was finally completed and released to the market in November 2005.
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Character
Earnest, grave, classical in form and plot-driven.
- earnestironic
- gravecomic
- classical in formformally daring
- character-ledplot-driven
- unpretentiousprestige
Who loves it, who doesn't
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Where do you stand?
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“Would a little humor have helped?”
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“Is Aeon Flux better than its reputation?”
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“Is the story better than the gameplay?”
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About the game
- Platforms
- Xbox, PlayStation 2
- Developer
- Terminal Reality
- Publisher
- Majesco Entertainment
- Released
- November 15, 2005
- Modes
- Single player
- Perspective
- Third person
IGDB rating 5.7/10 from 3 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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