

Fighting game with a unique quest mode, from Square. The publisher enlisted the help of Seiichi Ishii, who had previously worked on both Tekken and Virtua Fighter. On these strengths, Square helped Ishii start his own development company, Dream Factory, and Tobal No.1 is the first game from the developer. The game offers some 3D movement for more behind-the-back attacks that fighting games released around the same time. Tobal also introduced an interesting grapple move, which allows you to grab your opponent and, depending on your button execution, throw them in a myriad of ways. The game features Gouraud-shaded players displayed in hi-res mode (640x480) and shipped with an included Final Fantasy VII demo.
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Character
Plot-driven, earnest, grave and spare.
- character-ledplot-driven
- earnestironic
- gravecomic
- sparerichly built
- cooloverwhelming
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
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“Is Tobal No. 1 too earnest?”
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“Is Tobal No. 1 a masterpiece, not merely a very good game?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- PlayStation
- Developer
- DreamFactory, Bird Studio
- Publisher
- Square, Square Enix, Sony Computer Entertainment
- Released
- August 2, 1996
- Modes
- Single player, Multiplayer
- Perspective
- Third person
IGDB rating 8.3/10 from 11 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










