Game

Don't Look! 2011

Developed by Tamanegi

  • Point-and-click, Puzzle, Adventure, Drama

My MAGS entry for December 2010: "Discovery" Little Sharon is afraid of the dark, what will await her when she goes to sleep? The game is done in 32-bit color, but I did stick to an 8-bit palette. Certain effects only work with 32-bit, so using that was necessary.

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Character

Spare, grave, intimate and earnest.

  • sparerichly built
  • gravecomic
  • intimateepic
  • earnestironic
  • contemplativerelentless

Who loves it, who doesn't

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Where do you stand?

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  • Is Don't Look! too earnest?

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  • Would a little humor have helped?

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  • Would Don't Look! hit harder if it came out today rather than in 2011?

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