

BeamNG.drive is a sandbox vehicle simulation game built around soft-body physics that simulate realistic vehicle handling, deformation, and damage in real time. The game originated as a spiritual successor to the open-source project Rigs of Rods and was initially released as a tech demo in 2013 before moving to Steam Early Access in 2015. Players can engage in campaigns, time trials, and free roam across various open-world maps, experimenting with vehicle collisions, environmental physics, and user-created mods. The game supports VR, features an integration with the car-building game Automation, and has native modding support with a community repository.
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Plot-driven, earnest, cool and spare.
- character-ledplot-driven
- earnestironic
- cooloverwhelming
- sparerichly built
- contemporarynostalgic
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“Is BeamNG.drive a masterpiece, not merely a very good game?”
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About the game
- Platforms
- PC (Microsoft Windows), PlayStation 5
- Developer
- BeamNG
- Publisher
- BeamNG
- Released
- April 5, 2015
- Modes
- Single player, Multiplayer
- Perspective
- First person, Third person, Virtual Reality
- Engine
- Torque 3D, Beam Next Generation
- Time to beat
- 50000 h rushed · 50001 h main story · 50000 h completionist
IGDB rating 7.5/10 from 96 ratings.
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Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
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