

POP: Methodology Experiment One is an experimental game by Rob Lach which dissects the impact of reinterpreting the typical game development process and following a self-prescribed dogma to its creative conclusion. POP takes you on a visual and emotional roller-coaster, throwing at you a series of disjointed interactive vignettes of ranging purpose, visual style, and frustration.
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Character
Spare, contemporary, open-ended and prestige.
- sparerichly built
- contemporarynostalgic
- resolvedopen-ended
- unpretentiousprestige
- rawmeticulous
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is the formal daring showing off?”
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“Is the ambiguity a cop-out?”
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“Does the pace leave no room to feel anything?”
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About the game
- Platforms
- PC (Microsoft Windows), Mac
- Developer
- Rob Lach Games
- Publisher
- Rob Lach
- Released
- November 3, 2014
- Modes
- Single player
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Lux Æterna 202058% alikeFilm · Both prestige, open-ended, contemporary; this one is more meticulous.
Maelström 200049% alikeFilm · Both contemporary, spare, prestige; this one is more contemplative.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










