

Mega Man Battle Network 2001
Developed by Capcom, Capcom Production Studio 2
- Real Time Strategy (RTS), Role-playing (RPG), Tactical, Adventure
In the future, a young net-battler named Lan, boots his 'personal exploration terminal' (PET) and prepares to hack into the network to battle net crime. Lan's PET is no ordinary network navigator. It's Mega Man.EXE, the cyber-identity, which infiltrates the crime-ridden network to battle destructive computer viruses. Defeat viruses in real time and collect Battle Chips program data, containing valuable weapons data and critical system info. Collect over 175 Battle Chips to help Lan and Mega Man.EXE restore peace and order to the network.
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Character
Resolved, plot-driven, unpretentious and classical in form.
- resolvedopen-ended
- character-ledplot-driven
- unpretentiousprestige
- classical in formformally daring
- cooloverwhelming
Who loves it, who doesn't
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“Is Mega Man Battle Network better than Resident Evil 5?”
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“Is Mega Man Battle Network a masterpiece, not merely a very good game?”
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“Is the grind the point?”
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About the game
- Platforms
- Wii U, Game Boy Advance
- Developer
- Capcom, Capcom Production Studio 2
- Publisher
- Capcom
- Released
- March 21, 2001
- Modes
- Single player
- Perspective
- Bird view / Isometric, Side view
- Time to beat
- 10 h rushed · 13 h main story · 35 h completionist
IGDB rating 8.2/10 from 67 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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Both plot-driven, resolved, classical in form.
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Often played with
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