

Super Destroyer is Konami's third ever video game. Like its first two games, Blockade and Destroyer, it is a clone of Atari's Breakout, which had become a phenomenom in Japan at the time.
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Character
Classical in form, spare, plot-driven and earnest.
- classical in formformally daring
- sparerichly built
- character-ledplot-driven
- earnestironic
- gravecomic
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About the game
- Platforms
- Arcade
- Developer
- Konami
- Publisher
- Leijac
- Released
- June 1, 1978
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both classical in form, spare, plot-driven.- Block Yard 197796% alikeBoth classical in form, spare, plot-driven.
Pong-Tron 197396% alikeBoth spare, plot-driven, grave.- Destroyer 197894% alikeBoth classical in form, spare, plot-driven.
- Breaker 197893% alikeBoth classical in form, spare, plot-driven.
Basketball 197393% alikeBoth plot-driven, earnest, grave.
Ping Pong Masters '93 199393% alikeBoth classical in form, spare, plot-driven.
Superstar Ping Pong92% alikeBoth classical in form, plot-driven, spare.
American Restoration 201064% alikeSeries · Both classical in form, earnest, warm.
Countdown 198262% alikeSeries · Both plot-driven, classical in form, spare; this one is more contemporary.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.







