

Mega Man Battle Network 4: Blue Moon 2003
Developed by Capcom Production Studio 2
- Real Time Strategy (RTS), Role-playing (RPG), Tactical, Action
The fourth installment in the Mega Man Battle Network series comes in two versions--Red Sun and Blue Moon--each with different enemies, battle chips, souls, and characters. Once again, you assume the role of Lan as he and his friend, Mega Man.exe, fight to rid the Internet of viruses and other cyberworld enemies. Unlike previous games in the series, Mega Man Battle Network 4 focuses on a tournament system where players encounter a variety of enemies that must be defeated. A new Soul Unison system lets Mega Man transform into his defeated enemies.
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Character
Earnest, plot-driven, cool and resolved.
- earnestironic
- character-ledplot-driven
- cooloverwhelming
- resolvedopen-ended
- gravecomic
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
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“Is the grind the point?”
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“Has Mega Man Battle Network 4: Blue Moon aged badly?”
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“Would Mega Man Battle Network 4: Blue Moon be better if it were shorter?”
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About the game
- Platforms
- Game Boy Advance
- Developer
- Capcom Production Studio 2
- Publisher
- Capcom
- Released
- December 14, 2003
- Modes
- Single player, Multiplayer
- Perspective
- Third person, Bird view / Isometric
IGDB rating 6.9/10 from 20 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both earnest, plot-driven, resolved.
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Film · Both earnest, grave, plot-driven.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









