

Ratchet & Clank: Going Commando 2003
Developed by Insomniac Games
- Shooter, Platform, Adventure, Action
Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience. Having defeated Chairman Drek in their last intergalactic adventure, Ratchet and Clank find themselves returning to a more sedate lifestyle. That is, until they are approached by Abercrombie Fizzwidget, the CRO of Megacorp, who needs the duo to track down the company’s most promising experimental project, which has been stolen by a mysterious masked figure. Initially, the mission seemed like a Sunday stroll in the park, but we soon find our heroes entangled in a colossal struggle for control of the galaxy. Along the way, the duo unleashes some of the coolest weapons and gadgets ever invented upon the most dangerous foes they have ever faced. Ratchet and Clanks set out to destroy anything and anyone who stands in their way of discovering the secrets that lie behind “The Experiment.”
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Character
Plot-driven, cool, epic and classical in form.
- character-ledplot-driven
- cooloverwhelming
- intimateepic
- classical in formformally daring
- unpretentiousprestige
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About the game
- Platforms
- PlayStation 2
- Developer
- Insomniac Games
- Publisher
- Sony Computer Entertainment
- Released
- November 11, 2003
- Modes
- Single player
- Perspective
- Third person
- Time to beat
- 11 h main story
IGDB rating 8.6/10 from 190 ratings.
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Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both epic, plot-driven, classical in form.
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