

Beacon is a sci-fi themed Action Roguelike. Played as a top-down shooter, you must fight your way through a randomly generated hostile world, all the while trying to locate your emergency distress beacon and escape the planet into which your ship has crashed. While you’re making your way through these areas you’ll not only find weapons and items to help you; You’ll also be collecting DNA from the enemies you defeat. Then, when you inevitably die, you’re given the opportunity to combine the DNA you’ve collected to your own, granting you different stats and potentially gameplay-altering physical mutations for your next run. Beacon aims to create a bridge between fast, frenetic action and long-term strategy, where your actions can be felt and built upon hours down the line. You step out of the confined pod, disorientated and blinking. As your vision clears, a desolate view forms to greet you. The burning wreckage of your ship - your home - lies scattered cruelly across the surface of an alien landscape. You must have come down hard. Picking your way through the remains of the ship, you look for answers, a weapon, a radio. Instead, you find a body. Your body. Well, you think, at least the cloning bay still works. Unfortunately, it seems like that’s about all that does. If you want to get off this planet, you’re going to have to explore it. You need to find equipment. You need to build a beacon. The forests look hostile, but you’ve got your gun. And if the worst comes to pass, well, at least the cloning bay still works.
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Character
Plot-driven, contemporary, unpretentious and classical in form.
- character-ledplot-driven
- contemporarynostalgic
- unpretentiousprestige
- classical in formformally daring
- contemplativerelentless
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“Is the grind the point?”
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“Is the difficulty the point?”
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“Is Beacon overrated?”
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- monothetic
- Publisher
- monothetic
- Released
- April 30, 2018
- Modes
- Single player
- Perspective
- Bird view / Isometric
- Engine
- Unity
IGDB rating 7.0/10 from 3 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Film · Both plot-driven, classical in form.
Often played with
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