

Clock Tower 1996
Developed by Human Entertainment
- Point-and-click, Puzzle, Role-playing (RPG), Adventure
Clock Tower, known as Clock Tower 2 in Japan, is a PlayStation point-and-click survival horror game and a sequel to Clock Tower: The First Fear. One year after the events of Clock Tower: The First Fear, in late 1996, Jennifer Simpson has been adopted by Helen Maxwell, the assistant of a renowned psychiatrist, Samuel Barton, and is currently undergoing treatment at a university research building in Oslo, Norway, to help her cope with her traumatic experiences in the Clock Tower case and possibly shed some light on the mystery that was the Scissorman. One year after the events of Clock Tower: The First Fear, in late 1996, Jennifer Simpson has been adopted by Helen Maxwell, the assistant of a renowned psychiatrist, Samuel Barton, and is currently undergoing treatment at a university research building in Oslo, Norway, to help her cope with her traumatic experiences in the Clock Tower case and possibly shed some light on the mystery that was the Scissorman. As Barton hypnotizes Jennifer, Helen takes Jennifer home early, saying that she's not ready to remember the murders yet. Barton then leaves the room and talks to Harris Chapman, an assistant at the university. If Barton talks to him twice, Harris slips his affections for Jennifer and the player will become Jennifer rather than Helen. Barton goes downstairs and is interviewed by Nolan Campbell, a reporter, and then he gives the Demon Idol statue to either Rick, a former butler for the Barrows family, or Sullivan, the curator of the local library. Remembering where the statue went is crucial in determining the ending.
Log it
Sign in to log this.
Character
Earnest, grave, bleak and classical in form.
- earnestironic
- gravecomic
- warmbleak
- classical in formformally daring
- unpretentiousprestige
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is it actually scary?”
Sign in to answer.
Be the first to answer.
“Is this Human Entertainment's best work?”
Sign in to answer.
Be the first to answer.
“Are the characters only there to move the plot?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- PlayStation 3, PlayStation, PlayStation Portable
- Developer
- Human Entertainment
- Publisher
- ASCII Entertainment, Human Entertainment, SUNSOFT
- Released
- December 13, 1996
- Modes
- Single player
- Perspective
- Third person
IGDB rating 7.8/10 from 19 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Dark Seed 199287% alikeBoth earnest, grave, bleak.
Dark Fall: Lost Souls 200986% alikeBoth earnest, grave, bleak.
Fiend 200186% alikeBoth earnest, grave, bleak.
Both earnest, grave, classical in form.
Silent Hill: Mobile 2 200884% alikeBoth earnest, grave, bleak.
Martian Gothic: Unification 200083% alikeBoth grave, earnest, bleak.
Scratches 200683% alikeBoth earnest, grave, classical in form.
Stasis 201583% alikeBoth earnest, grave, bleak.
Soldiers of the Damned 201580% alikeFilm · Both earnest, grave, bleak.
Castle Freak 199680% alikeFilm · Both grave, earnest, classical in form.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









