Game

Lit 2009

Developed by WayForward

  • Strategy, Indie

Venture into the dark hallways of a haunted high school and help guide emo teenager Jake as he searches for his lost girlfriend Rachael. Solve light-themed puzzles using a variety of gameplay mechanics including slingshots, light bulbs, windows, matches, lamps, and TV sets. Think your way around deadly creatures from the darkness in an effort to reach each room's exit door without being swallowed up by the shadows. Are you brave enough to puzzle through the darkness...?

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Character

Plot-driven, grave, contemporary and unpretentious.

  • character-ledplot-driven
  • gravecomic
  • contemporarynostalgic
  • unpretentiousprestige
  • intimateepic

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  • Would a little humor have helped?

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  • Does the smallness hold it back?

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  • Would Lit hit harder if it came out today rather than in 2009?

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