

This intricate all-text reworking draws on the Gothic, as well as Clue, to simulate seven characters working to outwit the killer in their midst.
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Character
Grave, intimate, contemplative and plot-driven.
- gravecomic
- intimateepic
- contemplativerelentless
- character-ledplot-driven
- contemporarynostalgic
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
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“Would Mystery House Possessed hit harder if it came out today rather than in 2005?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Linux, PC (Microsoft Windows), Mac
- Developer
- Emily Short
- Released
- March 15, 2005
- Modes
- Single player
- Perspective
- Text
- Engine
- Inform
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Contrast 201377% alikeBoth grave, plot-driven.
Damnatio Memoriae 200674% alikeBoth grave, intimate, contemplative.
Both grave, contemplative.
Hotel Dusk: Room 215 200774% alikeBoth grave, intimate, contemplative.
Hacknet 201572% alikeBoth grave, plot-driven, contemplative.
Both grave.
The Witness 198367% alikeBoth grave, plot-driven.
Moonmist 198666% alikeBoth grave, intimate, plot-driven; this one is more classical in form.
Slow West 201574% alikeFilm · Both contemplative.
The Shooting 196671% alikeFilm · Both grave, intimate.
Often played with
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