

- Role-playing (RPG), Hack and slash/Beat 'em up, Adventure, Indie
A first person hack and slash dungeon crawler with random level generation.
Log it
Sign in to log this.
Character
Plot-driven, grave, unpretentious and earnest.
- character-ledplot-driven
- gravecomic
- unpretentiousprestige
- earnestironic
- classical in formformally daring
Who loves it, who doesn't
No profiled raters yet.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
From the critics
A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
Games XtremeJason ItalicFeb 2019The focus on roguelike design, letting a relatively small amount of assets turn into a lot of game. The fact that there's no mid-game saves, because that sort of longer-term multiple-session play wasn't needed and would complicate the design. The little touches of things not quite refined, like how I can hear room tone in the relative handful of voice acting clips. Hell, the fact that the intro cut scene only plays the first time you play, with no way I found to start it up again. Or the hidden shield in the tutorial area, just tucked behind a rock without collision detection. If this is the work of newcomer devs, then it's a really interesting first piece. There's a lot of neat ideas here: I like the fact that a lot of the Berserker and Witch unlockables actually require some degree of success with the other class, thus forcing you to differentiate on playthroughs. It just...needs work, as a commercial product.
Read the review
Indie RangerLaura BiggsJan 201975/100The enemies stand out to me and are genuinely creepy. The designs are solid, and I think this is the true winning point for Crimson Keep. It helps that the combat is not too hard or too easy. Admittedly, it takes a bit to get used to the style of combat as there is no aggressive block; instead, a dash.
Read the review
Hardcore GamerJames CunninghamDec 20183/5Despite its issues I kept on plugging away at Crimson Keep, not just to review it, but because it feels like if I can just figure out how to work around its shortcomings there's a great dungeon crawl waiting to be found.
Read the review
Thumb CultureCoral LouiseMar 20190/10I personally think despite crimson keep being released already there is still a lot of work to be done on it to ensure it’s not a broken game, they need to fix their game so you don’t crash, they need to give you better chances of having food, and health to ensure you can survive that little bit longer otherwise you’re going to get bored real fast of doing the same exact stuff, I guess if you’re lucky enough to get past a certain point it won’t be so bad.. that is until you get crashed to the main screen over and over again. Co-op would really help this game, two people playing would make it a hell of a lot more fun than one person playing, dying a few hundred times and then moving on to the next game, Merge games have stated they have no plans for a co-op within crimson keep but if they get desperate enough for players I’m sure they’ll soon drag their feet back and create a mode for this. The game would be amazing and has so much more potential if it wasn’t a broken game, so I will not be giving any form of award for this.
Read the review
oprainfallScott RamageDec 20180.5/5 starsThis is unacceptable for a $5 game, let alone Crimson Keep’s $20 asking price. After dozens of attempts and five hours I will never get back, I managed to get to the third level once, then almost immediately starved to death. Crimson Keep is a thrown-together mess that feels like it only got halfway through its development cycle before being shoved into the limelight. The only people I could possibly recommend this game to are the most hardcore eShop collectors, but that’s only if my conscience stops screaming at me to take that statement back. I don’t know if the Steam version is any better, but because of this I have no desire to find out. Give this a hard pass and randomly generate your way to something better.
Read the review
Snippets via OpenCritic.
About the game
- Platforms
- PlayStation 4, PC (Microsoft Windows), Xbox One, Nintendo Switch
- Developer
- Team Crimson
- Publisher
- Merge Games
- Released
- November 29, 2018
- Modes
- Single player
- Perspective
- First person
- Engine
- Unity
IGDB rating 3.5/10 from 2 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Shade: Wrath of Angels 200483% alikeBoth grave, plot-driven, unpretentious.
Lost Lives 202581% alikeBoth plot-driven, grave, earnest.
Razenroth 201580% alikeBoth plot-driven, grave, earnest.
Death's Dungeon 202378% alikeBoth plot-driven, grave, earnest.
Spec Ops: Ranger Team Bravo 199878% alikeBoth plot-driven, grave, unpretentious.
Wolfschanze 200678% alikeBoth plot-driven, grave, earnest.
Vengeance 201677% alikeBoth plot-driven, grave, unpretentious.
Spec Ops: Rangers Lead the Way 199877% alikeBoth plot-driven, grave, earnest.
Without Apparent Motive 197177% alikeFilm · Both grave, plot-driven, earnest.- Music · Both grave, unpretentious, classical in form.
Often played with
Similar games per IGDB. Opening one adds it to Tastebuds







