

Pikmin 2001
Developed by Nintendo Entertainment Analysis & Development
- Real Time Strategy (RTS), Adventure, Action, Science fiction
Pikmin is a whole new breed of gameplay from Nintendo. The quirky, life-under-the-microscope title delivers a unique experience like few before it with a blend of real-time strategy, adventure, and puzzle elements. Taking advantage of the GameCube's graphics power, Pikmin sports lush texture work that brings to life a microscopic fantasy world. Players control Captain Olimar, a lovable little astronaut, who crash landed on a planet inhabited by even more lovable little plant creatures known as Pikmin. Olimar can command these creatures RTS-style, assign them tasks, make them attack foes, and gather resources. The ultimate task is to rebuild Olimar's space ship before a 30-day time window elapses. Captain Olimar, a man of high vocabulary and the only employee of any merit who works at Hocotate Freight. After all the hard work he goes through, Olimar decides to take an interstellar vacation in his personal ship, the S.S. Dolphin. He puts the ship in auto-pilot. With no real place in mind, Olimar relaxes within the comfort of his ship. Suddenly a meteorite smashes into Olimar's ship, and he is knocked unconscious. Meanwhile, 30 parts of his ship careen towards a seemingly undiscovered planet. Olimar awakes to find his beloved ship in ruins! He must find all 30 (or 25) ship parts with the help of his newfound friends, the Pikmin, in order to get back to his home planet.
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Character
Plot-driven, contemporary, earnest and resolved.
- character-ledplot-driven
- contemporarynostalgic
- earnestironic
- resolvedopen-ended
- cooloverwhelming
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About the game
- Platforms
- Nintendo GameCube
- Developer
- Nintendo Entertainment Analysis & Development
- Publisher
- Gradiente, Nintendo
- Released
- October 26, 2001
- Modes
- Single player
- Perspective
- Bird view / Isometric
- Time to beat
- 4 h main story · 4 h completionist
IGDB rating 8.0/10 from 184 ratings.
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Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Both plot-driven, contemporary, resolved.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









