

Machines: Wired for War is a 3D real-time strategy game released for Microsoft Windows. Developed by Charybdis and published by Acclaim. As a 3D game of this genre. Machines also allowed players to directly control units with both a first and third-person view. Machines uses a 3D polygonal landscape, which players can use to their advantage, attacking from or hiding behind hilltops. The viewpoint can be switched between a default isometric, strategic 'zenith' camera, and first person perspective; the latter typically being used to explore buildings during espionage missions. 50 different machines can be researched and built, characterized by a plasma-based techtree and a projectile-based techtree combined with different methods of movement (Examples: 4 or 6 Spider legs, Wheels, Tracks, Hover-engines, Flying, 2 Legs). Furthermore, battalions can be developed with specific strengths to support a personalized fighting strategy. The game also includes 25 different weapons, including Flame-throwers, Vortex Singularities, Plasma Rifles, Mini-guns, Ion Cannons and Nukes. Sabotage and espionage missions allow units to deposit mines inside enemy buildings, steal research, and pass back vital information.
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Plot-driven, grave, cool and earnest.
- character-ledplot-driven
- gravecomic
- cooloverwhelming
- earnestironic
- unpretentiousprestige
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About the game
- Platforms
- PC (Microsoft Windows)
- Developer
- Charybdis
- Publisher
- Acclaim Entertainment
- Released
- April 14, 1999
- Modes
- Multiplayer
- Perspective
- First person, Third person, Bird view / Isometric
IGDB rating 6.5/10 from 1 ratings.
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