

Counter-Strike is a team-based multiplayer tactical first-person shooter in which players join either the Terrorist or Counter-Terrorist side and compete in objective-based rounds. The primary game modes involve bomb defusal and hostage rescue, played across designated maps. Players purchase weapons and equipment between rounds using money earned from eliminations and completed objectives, and eliminated players must wait until the next round to respawn. Originally a fan-made modification for Half-Life created by Minh Le and Jess Cliffe in 1999, it was acquired by Valve and released as a standalone retail product in 2000, becoming one of the most influential first-person shooters and spawning multiple sequels including Counter-Strike: Source, Global Offensive, and Counter-Strike 2.
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Character
Plot-driven, classical in form, earnest and contemporary.
- character-ledplot-driven
- classical in formformally daring
- earnestironic
- contemporarynostalgic
- cooloverwhelming
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“Is this Valve's best work?”
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“Is it the best shooter game of its decade?”
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“Has Counter-Strike aged badly?”
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About the game
- Platforms
- Linux, PC (Microsoft Windows), Mac
- Developer
- Valve
- Publisher
- Valve, Sierra Entertainment
- Released
- November 9, 2000
- Modes
- Multiplayer
- Perspective
- First person
- Engine
- GoldSrc
- Time to beat
- 9 h rushed · 15 h main story · 761 h completionist
IGDB rating 7.7/10 from 769 ratings.
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Pairings
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Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
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