Game

The Bureau: XCOM Declassified 2013

Developed by 2K Marin

  • Shooter, Strategy, Tactical, Action

The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy. Set in the United States in late 1962, at the height of the Cold War, the story follows William Carter, a CIA special agent tasked with delivering a mysterious briefcase to a secretive government organization. When the delivery goes catastrophically wrong and a hostile extraterrestrial force known as the Outsiders launches a coordinated assault, the bureau at the heart of the crisis is secretly activated as XCOM, humanity's last line of defense. With communications worldwide jammed and military bases falling one after another, its director assumes control of the nation's remaining forces while agents planted in major cities keep the public calm. Carter leads squads across the country to rescue key personnel, defend strategic sites, and recover what alien technology they can, slowly piecing together the Outsiders' true purpose: to conquer the Earth, remake it into a new homeworld, and enslave the human race.

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Character

Epic, grave, unpretentious and classical in form.

  • intimateepic
  • gravecomic
  • unpretentiousprestige
  • classical in formformally daring
  • character-ledplot-driven

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