Game

Dangerous Dave 1988

Developed by John Romero

  • Platform

The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms.

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Character

Plot-driven, classical in form, earnest and resolved.

  • character-ledplot-driven
  • classical in formformally daring
  • earnestironic
  • resolvedopen-ended
  • sparerichly built

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