

A game about news cycles, vicious cycles, infinite cycles
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Character
Contemporary, spare, plot-driven and cool.
- contemporarynostalgic
- sparerichly built
- character-ledplot-driven
- cooloverwhelming
- intimateepic
Who loves it, who doesn't
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Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Is this Nicky Case's best work?”
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“Is We Become What We Behold a masterpiece, not merely a very good game?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
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About the game
- Platforms
- Web browser, PC (Microsoft Windows)
- Developer
- Nicky Case
- Publisher
- Nicky Case
- Released
- October 24, 2016
- Modes
- Single player
- Perspective
- Bird view / Isometric
- Engine
- PixiJS
- Time to beat
- 10 min main story
IGDB rating 7.5/10 from 26 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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Buffet Froid 197968% alikeFilm · Both spare, contemporary, cool.
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