

The first game released by Gotmail. The player must escape a hair salon after falling asleep.
Log it
Sign in to log this.
Character
Plot-driven, intimate, classical in form and cool.
- character-ledplot-driven
- intimateepic
- classical in formformally daring
- cooloverwhelming
- unpretentiousprestige
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Would Nigepico hit harder if it came out today rather than in 2005?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
YesNoUnclear
Reviews
No reviews yet.
About the game
- Platforms
- Web browser
- Developer
- IDAC
- Publisher
- IDAC
- Released
- December 5, 2005
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
Both plot-driven, classical in form, intimate.
Hardwood Spades 200582% alikeBoth plot-driven, intimate, classical in form.
Frog Stack 201782% alikeBoth plot-driven, intimate, cool.
Snail Bob 3: Egypt Journey 201281% alikeBoth plot-driven, classical in form, unpretentious.
Snowman's Dilemma81% alikeBoth plot-driven, classical in form, intimate.
Hardwood Hearts 200581% alikeBoth plot-driven, intimate, classical in form.
Both classical in form, plot-driven, unpretentious.
Snail Bob 201080% alikeBoth plot-driven, classical in form, cool.
Murder in Three Acts 198661% alikeFilm · Both classical in form, intimate, cool.
Dead Man's Folly 198661% alikeFilm · Both classical in form, intimate, cool.
Often played with
Similar games per IGDB. Opening one adds it to Tastebuds










