Your player is a mountain climber who must avoid cavemen, dinosaurs and pterodactyls as he climbs up the cliff-sides. Your goal in each level is to climb up and reach a mystical bird with great plumage, while staying one step above the bonus timer which determines how long you may stay on each level. The mountain climber has only one ability; to shoot rope at 45 degree angles which he may then climb up to other platforms. His other action is a stun beam which will allow him to walk past enemies who get too close; but will only work horizontally from him. As for power-ups, on each level is (usually 2) a flashing diamond power-up which will make him invincible and allow him to defeat monsters. Also as a power-up are glowing treasures of some kind which are worth extra points.
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Character
Plot-driven, unpretentious, earnest and cool.
- character-ledplot-driven
- unpretentiousprestige
- earnestironic
- cooloverwhelming
- gravecomic
Who loves it, who doesn't
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“Has Roc 'N Rope aged badly?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- ColecoVision, Arcade, Atari 2600
- Developer
- Konami, Konami
- Publisher
- Coleco, Konami
- Released
- December 31, 1983
- Modes
- Single player, Multiplayer
- Perspective
- Side view
IGDB rating 7.0/10 from 5 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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Often played with
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