Game

Samurai Shodown VI 2005

Developed by Yuki Enterprise

  • Fighting, Action

Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively.

FightingActionArcade, PlayStation 3, PlayStation 4, PlayStation 2

Log it

Sign in to log this.

Character

Plot-driven, cool, unpretentious and earnest.

  • character-ledplot-driven
  • cooloverwhelming
  • unpretentiousprestige
  • earnestironic
  • gravecomic

Who loves it, who doesn't

No profiled raters yet.

Ask the title

A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.

YesNoUnclear