Game

Gremlins: The Adventure 1985

Developed by Adventure International

  • Adventure, Fantasy

There were three warnings. Keep them out of light, especially sunlight. Don't ever get them wet. Keep them away from water. But the most important thing, the thing you must never forget . . . no matter how much they cry, no matter how much they beg never, never feed them after midnight.”

AdventureFantasyinteractive fictionbased on - movielicensed gameBBC Microcomputer System, Commodore C64/128/MAX, ZX Spectrum, Acorn Electron, Commodore 16, Amstrad CPC

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Character

Classical in form, unpretentious, plot-driven and resolved.

  • classical in formformally daring
  • unpretentiousprestige
  • character-ledplot-driven
  • resolvedopen-ended
  • earnestironic

Who loves it, who doesn't

No profiled raters yet.

Where do you stand?

Answer first; then see how everyone, and your circle, split.

  • Has Gremlins: The Adventure aged badly?

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