

- Indie, Action
Bloodthief is an ultra-fast melee dungeon-runner where you use momentum to parkour through hazardous dungeons and brutally slash through enemies. Speed-run through medieval dungeons and castles and learn what dark secrets lie beneath the surface.
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Character
Relentless, plot-driven, grave and unpretentious.
- contemplativerelentless
- character-ledplot-driven
- gravecomic
- unpretentiousprestige
- earnestironic
Who loves it, who doesn't
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Reviews
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From the critics
A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
ImpulsegamerOct 20255/5While the concept of being able to dash, slash and smash on enemies while moving incredibly fast isn't a revolutionary idea, it doesn't have to be. The idea of being a vampire who's granted superhuman strength and speed, backed up with amusing play and a fantastic soundtrack, Bloodthief stands above the rest as a super-fast, super-fun video game that provides hours of content that can go either like this: You speed through the levels, killing and parkouring as much (or as little) as you want, or get stuck on a single level attempting to beat the level score or finding all the secrets. Either way you decide to play, it never punishes you for doing so. Bloodthief is a hidden gem in an already great pile, but this gem certainly sparkles a little bit more.
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GameGrinJoshua RenderSep 20258/10Bloodthief knows what it wants to be and does it very well. However, those looking for a deeper world or lore will be disappointed.
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Cubed3Sep 20256/10By speedrunners, for speedrunners, Bloodthief is a mostly fun, adrenaline-pumping game tailored almost exclusively to those who take pleasure in trying a level a hundred times just so they can decrease their time by about five seconds. It offers a punishing, high-speed experience that demands precision and quick reflexes, packaged in a nice and simple, retro-looking, dark medieval fantasy wrapping. The lack of accessibility for non-speedrunners, combined with the slightly inconsistent mechanics and a somewhat tedious level design, makes it a tough sell to a broader audience.
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Snippets via OpenCritic, where 60% of critics recommend it.
About the game
- Platforms
- Linux, PC (Microsoft Windows)
- Developer
- Blargis
- Publisher
- Blargis
- Released
- September 22, 2025
- Modes
- Single player
- Perspective
- First person
- Engine
- Godot
- Time to beat
- 1 h rushed · 3 h main story · 6 h completionist
IGDB rating 10.0/10 from 1 ratings.
Screenshots
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