

Animal Crossing: Wild World 2005
Developed by Nintendo Entertainment Analysis & Development
- Simulator, Business, Sandbox, Open world
Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth. In Animal Crossing: Wild World, the sequel to the popular Nintendo GameCube game, players and up to three friends can hang out in the same village and interact in real time -- either through wireless LAN or over Nintendo Wi-Fi Connection. Players can visit a friend's village from thousands of miles away. The touch screen makes item management and world navigation a breeze. Typing letters and designing patterns are now just stylus strokes away. Days and seasons pass in real time, so whether players want to decorate their homes, catch bugs or fish, collect brand-new items like hats and sunglasses or just chat with the wild and wacky characters in their villages, there's always something to do.
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Character
Warm, earnest, classical in form and contemplative.
- warmbleak
- earnestironic
- classical in formformally daring
- contemplativerelentless
- effortlessdemanding
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“Is the slow pace a feature rather than a flaw?”
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About the game
- Platforms
- Wii U, Nintendo DS
- Developer
- Nintendo Entertainment Analysis & Development
- Publisher
- Nintendo
- Released
- November 23, 2005
- Modes
- Single player, Multiplayer
- Perspective
- Bird view / Isometric
IGDB rating 7.7/10 from 157 ratings.
Screenshots
Pairings
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Similar in taste
Closest on the same fourteen dimensions, from everything scored on Tastebuds Other media included when they land close.
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Tiny Bookshop 202571% alikeBoth warm, contemplative, earnest.
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Windy Meadow: A Roadwarden Tale 202368% alikeBoth earnest, warm, contemplative.
Television · Both classical in form, earnest, contemplative.
Sakura Quest 201769% alikeTelevision · Both classical in form, warm, contemporary.
Often played with
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