

- Real Time Strategy (RTS), Simulator, Strategy, Indie
Create the ultimate fortress and wreak havoc, raining destruction on your enemies with catapult-flinging fun!
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Character
Plot-driven, cool, earnest and unpretentious.
- character-ledplot-driven
- cooloverwhelming
- earnestironic
- unpretentiousprestige
- classical in formformally daring
Who loves it, who doesn't
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Reviews
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From the critics
A few lines from each review; the whole review is on the critic's site. Not part of Tastebuds's numbers.
PS3Blog.netJan 201782/100Siegecraft Commander is a fun release that will scratch that tower defense/strategy itch on PlayStation 4. The game is easy to learn and very polished, which makes for a great experience on the console. The only complain I’d have for the game is that it starts out a bit slowly, but things pick up shortly after you begin your first campaign. It’s an entertaining release you should try on PS4 today.
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NoobFeedAdam SiddiquiJan 201785/100Siegecraft Commander is a refined RTS with a lot to offer. Its combination of RTS and tower defense offers a lot of content for those seeking challenging battles. If you’re not a fan of RTS or tower defense games Siegecraft Commander won’t change your mind but for everyone else, this is an excellent title for either casual or hardcore gamers.
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PS4Blog.netMay 20178/10Siegecraft Commander on PlayStation 4 is a fun release with a good mix of strategy/tower defense. You'll quickly learn the basics during the first handful of levels, and after that, it's a fun ride as you try to unlock the game's Platinum trophy. Slow and steady wins the race, so take your time to learn each map as you work towards grabbing the miscellaneous trophies in this short list. As a tip, I'd suggest trophy hunters focus on the multiplayer for their trophy needs since all trophies can technically be unlocked in offline multiplayer.
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Pure NintendoHeath Shusterman-ZimmermanNov 20184/10In the end, Siegecraft Commander seems to fall flat in terms of fun and entertainment. There are a lot of challenge associated with the game. It's not necessarily always a bad thing but in this case, it just did not work. Fans of real-time strategy games or any other game probably should look elsewhere for a fun and rewarding experience.
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Cubed3Chris LeebodyJun 20184/10In some ways, Siegecraft Commander works well for the VR medium; it introduces an apt and engaging control mechanism with the structure flinging. In addition, the control of the map and units and the touches of love in the UI all are positive things. The disappointing part is that the main gameplay on top of those things is just simply not anywhere near engaging or interesting enough to make for a great experience. Battles, whilst having a touch of strategic thought, more often than not descend into a boring slog of tower-defence mechanics. Similarly, the campaign is not interesting or lengthy enough to pull the rest of the game up to standard. It's not the cheapest VR strategy title on the market, either, and with multiplayer effectively dead, the chances of having a long-term relationship with Siegecraft Commander looks rather unlikely.
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Snippets via OpenCritic, where 25% of critics recommend it.
About the game
- Platforms
- PlayStation 4, PC (Microsoft Windows), SteamVR, Mac, Xbox One, Nintendo Switch
- Developer
- Blowfish Studios
- Publisher
- Level 77 Pty Ltd, Blowfish Studios
- Released
- January 16, 2017
- Modes
- Single player, Multiplayer, Split screen
- Perspective
- Bird view / Isometric, Virtual Reality
- Engine
- Unity
IGDB rating 6.2/10 from 6 ratings.
Screenshots
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