Solomon's Key is a puzzle game developed by Tecmo in 1986 for arcade release on custom hardware based on the Z80 chipset. The game is generally recognized as one of the most difficult games to appear on the NES. The player, controlling a sorcerer known only as Dana must overcome unlimited enemy spawning, challenging level designs, a countdown timer, instant death from any physical contact with enemies, and limited ways to dispatch enemies.
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Character
Plot-driven, earnest, grave and relentless.
- character-ledplot-driven
- earnestironic
- gravecomic
- contemplativerelentless
- effortlessdemanding
Who loves it, who doesn't
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“Is the nostalgia doing the heavy lifting?”
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“Is this Tecmo's best work?”
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“Is the difficulty the point?”
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About the game
- Platforms
- Arcade, Commodore C64/128/MAX, ZX Spectrum, Atari ST/STE, DOS, Amstrad CPC, Sega Master System/Mark III
- Developer
- Tecmo, Tecmo
- Publisher
- U.S. Gold, Tecmo
- Released
- July 1, 1986
- Modes
- Single player, Multiplayer
- Perspective
- Side view
IGDB rating 7.0/10 from 25 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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D.O.A. 198852% alikeFilm · Both grave, earnest, plot-driven; this one is more effortless.
The Narrow Margin 195248% alikeFilm · Both earnest, grave, plot-driven; this one is more effortless.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.












