

Broken Sword 5: The Serpent's Curse 2013
Developed by Revolution Software
- Point-and-click, Puzzle, Role-playing (RPG), Adventure
Broken Sword 5: The Serpent's Curse is a classical point & click adventure. It abandons 3D graphics and direct control which were used in the two predecessors and returns to the style of the first two games. The only major technical differences are a higher resolution and that the characters are modelled instead of drawn. The game uses an intelligent mouse cursor: a right click on a hotspot results in looking at the item and a left click triggers an item-specific action. Of course this is the main ingredient of the puzzles: collecting items and using them on other items in order to solve problems. On some occasions there are also logic puzzles from a zoomed-in view on an object, e.g. connecting cables of an engine in order to repair the car's horn. Another important part of the game are conversations with the various characters, some of them known from previous instalments. During the course of the game the controlled character switches between George and Nico. A help function supports players who are stuck. The story plot centers around the painting La Maledicció. George Stobbart and Nicole Collard witness as a masked man steals La Maledicció and kills the gallery owner. Both have their motivations to solve the crime, George works for the painting's insurer, Nico is a reporter and the police are incompetent, and so they unravel a conspiracy which is somehow connected to the Gnostic Gospels.
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Character
Earnest, classical in form, nostalgic and cool.
- earnestironic
- classical in formformally daring
- contemporarynostalgic
- cooloverwhelming
- character-ledplot-driven
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“Is the nostalgia doing the heavy lifting?”
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About the game
- Platforms
- PlayStation 4, Linux, PC (Microsoft Windows), Mac, PlayStation Vita, Xbox One, Nintendo Switch
- Developer
- Revolution Software
- Publisher
- Revolution Software, Ravenscourt, Deep Silver
- Released
- December 4, 2013
- Modes
- Single player
- Perspective
- Third person, Side view
- Engine
- Virtual Theatre
- Time to beat
- 6 h rushed · 14 h main story · 14 h completionist
IGDB rating 7.2/10 from 94 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Both earnest, cool, classical in form.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









