Game

DLC Quest 2011

Developed by Going Load Studios

  • Platform, Adventure, Indie, Action

What happens when DLC practices go too far? An indie developer makes a game that mocks the industry and its foibles, that's what! Defeat the bad guy, save the world and get the girl! But first you'll need to find coins to buy DLC to enable animation, sound and even pausing.

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Character

Plot-driven, cool, unpretentious and ironic.

  • character-ledplot-driven
  • cooloverwhelming
  • unpretentiousprestige
  • earnestironic
  • gravecomic

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  • Does the irony keep it from meaning anything?

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  • Is it funnier than it is smart?

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  • Would DLC Quest hit harder if it came out today rather than in 2011?

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