

Garry's Mod is a physics-based sandbox game built on Valve's Source engine. In its base mode, there are no objectives. Players can spawn non-player characters, ragdolls, and props, then manipulate them using a physics gun that can pick up, rotate, and freeze objects in place. A tool gun provides additional functionality such as welding objects together or adjusting facial expressions on ragdolls. The game supports extensive Lua-based modding, and community-created game modes like Trouble in Terrorist Town and Prop Hunt have become widely popular in their own right. Originally released as a free mod for Half-Life 2 in 2004, it became a standalone commercial release in 2006 and holds the record as the best-selling PC-exclusive game.
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Character
Cool, spare, warm and plot-driven.
- cooloverwhelming
- sparerichly built
- warmbleak
- character-ledplot-driven
- contemplativerelentless
Who loves it, who doesn't
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“Is Garry's Mod better than Rust?”
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“Is Garry's Mod a masterpiece, not merely a very good game?”
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A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
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About the game
- Platforms
- Linux, PC (Microsoft Windows), Mac
- Developer
- Facepunch Studios
- Publisher
- Valve
- Released
- December 24, 2004
- Modes
- Single player, Multiplayer, Co-operative
- Perspective
- First person
- Engine
- Source
- Time to beat
- 9.5 h rushed · 33501 h main story · 41 h completionist
IGDB rating 7.9/10 from 478 ratings.
Screenshots
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