

Harvest Moon: Save the Homeland 2001
Developed by Victor Interactive Software
- Role-playing (RPG), Simulator, Strategy, Sandbox
The first Harvest Moon game for the PS2 takes a little deviance from all the other games in the series. The goal this time around is to save your town from being turned into a resort next year. The game focuses more on relationships than making money - which is the goal in all other Harvest Moon games to date. You still are running a farm and must succeed in the life of a farmer, but the actual gameplay rewards those who interact with the townspeople over those who just work the fields. "Your goal is to successfully save your family's farm and the surrounding village from being turned into a resort. Construction begins in a year, so you have your work cut out for you! But don't worry, if you earn the friendship and trust of the villagers they will be sure to lend a helping hand. Remember...It's up to you to SAVE THE HOMELAND!"
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Character
Earnest, grave, unpretentious and contemplative.
- earnestironic
- gravecomic
- unpretentiousprestige
- contemplativerelentless
- resolvedopen-ended
Who loves it, who doesn't
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Where do you stand?
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“Is Harvest Moon: Save the Homeland too gentle for its own good?”
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“Would a little humor have helped?”
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“Is the story better than the gameplay?”
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About the game
- Platforms
- PlayStation 3, PlayStation 4, PlayStation 2
- Developer
- Victor Interactive Software
- Publisher
- Natsume Inc.
- Released
- July 5, 2001
- Modes
- Single player
- Perspective
- Third person
IGDB rating 6.9/10 from 6 ratings.
Screenshots
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
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Often played with
Similar games per IGDB. Opening one adds it to Curator Co.










