

Harvest Moon DS: Sunshine Islands 2008
Developed by Marvelous Interactive
- Role-playing (RPG), Simulator, Strategy, Sandbox
Gameplay is split into four 30-day seasons to make up a year. Each day takes place over approximately fifteen minutes. Unlike its predecessor, Harvest Moon DS: Island of Happiness, the player is not limited to controlling the game with the touch screen. Speaking to other characters within the game is either activated by tapping the character or pressing in the A button while facing them. The B button can be held while directing your character to bring him or her to a run. Although the player can now use the buttons, the old touchscreen control system is still intact. Welcome to the Sunshine Islands, an island chain brimming with life. Some say the islands are not everything they once were, though. Many years ago, a great disaster befell the islands. Could there be a way to restore them? Maybe you can find out, Player! The islands are in peril! Years ago, a powerful earthquake struck the Sunshine Islands. In Harvest Moon: Sunshine Islands, it's up to the player to raise the sunken islands by finding the magical Sun Stones.
Log it
Sign in to log this.
Character
Earnest, classical in form, plot-driven and grave.
- earnestironic
- classical in formformally daring
- character-ledplot-driven
- gravecomic
- unpretentiousprestige
Who loves it, who doesn't
No profiled raters yet.
Where do you stand?
Answer first; then see how everyone, and your circle, split.
“Would a little humor have helped?”
Sign in to answer.
Be the first to answer.
“Would Harvest Moon DS: Sunshine Islands hit harder if it came out today rather than in 2008?”
Sign in to answer.
Be the first to answer.
Ask the title
A yes-or-no question, answered from what people wrote here, on TMDB and on Wikipedia. Never made up.
Reviews
No reviews yet.
About the game
- Platforms
- Nintendo DS
- Developer
- Marvelous Interactive
- Publisher
- Marvelous Interactive, Natsume Inc., Nintendo
- Released
- February 21, 2008
- Modes
- Single player
- Perspective
- Bird view / Isometric
IGDB rating 6.6/10 from 11 ratings.
Screenshots
Pairings
Companions we picked from the closest works, and how to take them.
Similar in taste
Closest on the same fourteen dimensions, from everything scored on Curator Co. Other media included when they land close.
Virtual Villagers: A New Home 200688% alikeBoth earnest, classical in form, plot-driven.
Both earnest, classical in form, plot-driven.- Virtual Villagers: A New Home 200687% alikeBoth earnest, classical in form, plot-driven.
My Time at Sandrock 202386% alikeBoth earnest, classical in form, plot-driven.
Harvest Moon: A New Beginning 201286% alikeBoth earnest, classical in form, plot-driven.
Harvest Moon: Skytree Village 201685% alikeBoth earnest, plot-driven, classical in form.
Summer in Mara 202084% alikeBoth earnest, grave, classical in form.
Eventide: Slavic Fable 201684% alikeBoth earnest, classical in form, plot-driven.
Film · Both earnest, classical in form, plot-driven.
Inkheart 200871% alikeFilm · Both earnest, classical in form, plot-driven.
Often played with
Similar games per IGDB. Opening one adds it to Curator Co.









